Calculate your gold income, farming efficiency, and gold per minute in League of Legends
Gold is the primary resource in League of Legends that determines your ability to purchase items and gain power throughout the game. Understanding gold generation and optimizing your gold per minute (GPM) is crucial for climbing ranks and winning games. This calculator helps you track all sources of gold income including CS, kills, assists, objectives, and passive generation to analyze your farming efficiency and identify areas for improvement.
| Gold Source | Average Value | Notes |
|---|---|---|
| Melee Minion | 21g | Most common CS source |
| Caster Minion | 14g | Easier to last hit |
| Siege Minion | 60-90g | High value, spawns every 3rd wave |
| Champion Kill | 300g | Varies by kill streak and bounty |
| Assist | 150g | Shared among assisting players |
| Tower Plate | 160g | Before 14 minutes, shared |
| Tower Destruction | 250-300g | Shared among nearby teammates |
| Passive Income | 20.4g/min | Automatic generation |
Gold per minute varies significantly by role and playstyle. Here are typical GPM targets for each role in ranked games:
Perfect CS is 107 minions by 10 minutes (approximately 2,200 gold). Aim for at least 7-8 CS per minute in lane phase. Practice last hitting in practice tool to improve consistency. Missing just 2 CS per wave equals losing a kill's worth of gold every 5 minutes.
Proper wave management creates more CS opportunities and denies enemy gold. Freezing waves near your tower forces enemies to overextend for CS. Slow pushing creates large waves that crash into towers, allowing you to recall or roam without losing gold.
Tower plates provide 800 total gold before 14 minutes. Dragons give team gold and buffs. Baron buff increases minion gold value and provides combat stats. Prioritize objectives that accelerate your team's gold generation while denying enemy income.
While kills provide immediate gold, dying costs you CS time and gives enemies shutdown gold. Focus on high-percentage plays and avoid risky fights when you have a bounty. Assists are valuable for supports and roaming champions who can't always secure kills.
Game Stats:
Gold Calculation:
This represents solid mid lane performance with good CS, kill participation, and objective control. Improving CS to 250+ would push GPM into the "Very Good" range.